Stay Awhile and Listen…
There are two kinds of people in this world. Those who immediately recognize the origin of this post’s title and those who don’t. And, if you’re reading this site, there’s a pretty good chance you’re the former, not the latter.
Read the rest aloud, using your best Deckard Cain impression, after the jump.
It’s been almost fourteen years since Blizzard unleashed Hell on Earth with a little game you may have heard of called Diablo. I had played video games before, but nothing like this. I was over at a friend’s house. You know the one, the kid whose permissive parents let him rent R rated movies and buy M rated games. I made it all the way to the second level of the dungeon beneath Tristram before I was killed by a monstrosity known only as The Butcher. To a ten year old, it was terrifying. I was hooked.
Within three years, Blizzard came back with a sequel that surpassed even the highest expectations. Sequels like Diablo II are the reason why Blizzard has the reputation it does, and (at least part of) the reason why people like Chris have been disappointed by Starcraft II. Yes, it gave a graphical update to the style and gameplay of the first game (a la SC2), but it also introduced so many new aspects (classes, skills, spells, mercenaries, set items, et cetera ad infinitum) that players almost didn’t know what to do with themselves.
If Blizzard sticks to their timetable, we’ll all be playing Diablo III within a year. I have provided below a simple analogy.
Diablo : Diablo II :: Diablo II : Diablo III
Yeah, it’s going to be that good.
Due to it’s random dungeon generator, Diablo was hailed as endlessly replayable. Call it nostalgia, but, in preparation for D3, I intend to put that claim to the test and replay the first two games. I want to step back into that world, to relearn it’s mythology. And, I’m curious to see how well they hold up after all these years. Still have your old game discs lying around? Never played either of the first two games? Join me in my quest. Let me know if you decide to answer the call to arms. Until then, I’ll be in the dungeon.