A BioShocking Way to Start Your Day
Literally the first thing I did this morning was go online, and subsequently watch the gameplay trailer for Bioshock: Infinite. What a wonderful way to start your day.
Get the trailer after the jump.
The emphasis on establishing the mood and time period of the environment is just as strong as it was in the previous BioShock games, but it is quite the different environment.
Sniper rifles? Always okay with me. Levitating and tossing objects? While the idea is clearly snagged from Star Wars and HalfLife’s gravity gun, it is still an engaging game mechanic, and if it is implemented as well in the game as it is in the trailer, I really don’t care where the idea comes from as long as I can stop artillery shells mid-air and toss them back at cannons. Genetic splicing powers that allow you to control animals in murderous ways? The bees from the previous games got me hooked, so the flock of crows out of Alfred Hitchcock’s nightmares was a welcome innovation on a great idea. Speaking of hooks, that method of traveling along the tramway system with a hook coming out of your arm looks absolutely amazing. If it’s as fluid in real gameplay as it is in the trailer, that will have me playing BioShock: Infinite, well, infinitely. I am now well and truly excited for the arrival of this game. The only problem: it won’t be released until sometime in 2012.