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February 8, 2011

Dead Space For The iPhone Is Awesome

Posted by on Feb 8, 2011

It is a truth universally acknowledged that a game released with a movie must be terrible.  Be it Iron Man or Harry Potter, the game will suck, and in almost every case, that game will be released by Electronic Arts.  EA, long having drawn the ire of video game fans for churning out little more than sports titles and movie tie-ins, has also recently been adding a third channel of crap to its offerings.  Many games in the more recent EA catalog have been ported to the iPhone/iPad, and everyone I’ve tried so far has sucked.  Until now.

While browsing the iPhone app store the other day, I saw that Dead Space was at the top of the list of paid games.  When I went to examine the app page, I immediately noticed the shear number of 5 star reviews that said something to the effect of “simply unbelievable,” or “5 stars is not enough.”  I still had some money in my iTunes account from Christmas gift cards, so I pulled the trigger and bought the app.


I’m not going to offer up a full review, as I’m not very far in yet, but I will just say that if you have an iPhone (or an iPad, I’d imagine, would be even better), you need to own this game.  I never thought a third person game like Dead Space could work so seamlessly in a touchscreen environment, but movement, combat, and everything else in the game bears a striking resemblance to the original title.  Except the story of course, as EA has provided an entirely new storyline for gamers to enjoy.

One last thing:  If at all possible, play this game with good headphones on and the lights off.  The sound design is integral to this game and is absolutely necessary for immersion into the game, and playing with the lights off will ensure the atmosphere and story leave you absolutely scared out of your wits (I didn’t know it was possible for such a small screen to scare me so much).