Diablo Strike 3: No Mods, Always Online, Microtransactions
Further reinforcing my suspicions that it won’t be THE dungeon crawler of 2011, PC Gamer is reporting some very disappointing new facts about Diablo III. I’m not even really surprised that the threequel will require a constant internet connection or ban LAN play. Blizzard has demonstrated an increasing disregard for the players/their customers, and there have been signs all along that Diablo III would follow in the footsteps of their other recent releases.
No, what hurts is the microtransactions. Now, instead of running the most difficult bosses for hours hoping for those epic drops, people will be able to buy themselves better equipped characters and (consequently) spots further up the Battle.net Ladder, using real world money. Show me a game that microtransactions have improved, and I’ll show you a…wait. You can’t show me a game that microtransactions have improved.
As was confirmed yesterday by Runic Games via Twitter, Torchlight 2 “will still support mods, LAN play, and will be a one time purchase” without “subscription fees, item sales, [or] DLC”.
I’ve said it before, but Torchlight II is looking pretty good right about now.