This news is huge. Ever since I first got my iPhone and discovered I could purchase and play the original Final Fantasy (and then over time, FF2, FF3, and Secret of Mana), I have been clamoring for Square Enix to release Chrono Trigger, one of the best role playing games of all time. That day has finally come. Read more
New York Comic Con featured a ton of video games this year (including Max Payne 3). It seems to me that some of the booths are even approaching E3-before-the-fall proportions. Admittedly, I’ve never been to E3, so I’m largely making that up as a way of telling you these booths were huge. Square-Enix in particular knows what’s what: they’ve got Deus Ex, Deux Ex: The Missing Link, Dead Island, and a couple of other games all set up to play demos on beautiful 56″ HD displays. Capcom was also running major tournaments of Street Fighter IV and Marvel vs Capcom.
I spent several hours trying to hit up as many of the games as I could. Most of the demos were multiplayer, but there were a couple single player as well. Some of the games were viscerally good, some of them were maddeningly bad, and some were potentially good but we’ll have to wait and see.
Halo wasn’t born out of the ether and World of Warcraft didn’t rise from the ashes. Nearly every video game we play today owes its lineage to something that came before it. It’s worth taking a look back at those formative games now and again, and in a couple places, actually replaying them. You get a real appreciation for the designers of the games, both for the cojones to make them in the first place, and the very real technical hurdles they overcame in doing so.
So without further ado, my (guaranteed to be disagreed with, lambasted, and generally derided) list of the top five most formative video games.